fix: reduce bloom, bump settings version for auto-cycle

Co-Authored-By: claude-flow <ruv@ruv.net>
This commit is contained in:
ruv
2026-03-05 10:42:50 -05:00
parent e4e6c1e600
commit 2ff7862843
4 changed files with 697 additions and 5 deletions
+3 -3
View File
@@ -77,9 +77,9 @@ export class PostProcessing {
// Bloom — tuned for green wireframe glow
this._bloomPass = new UnrealBloomPass(
new THREE.Vector2(size.x, size.y),
1.0, // strength (less aggressive than before)
0.5, // radius
0.25 // threshold
0.08, // strength — subtle glow, overridden by settings
0.2, // radius
0.6 // threshold
);
this.composer.addPass(this._bloomPass);