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fix(ui): unbreak viz.html — OrbitControls importmap, WS URL, toast NPE (#760)
Three independent bugs were stacking to make ui/viz.html unusable from `main`: 1. Three.js r160 removed `examples/js/OrbitControls.js`, so the script-tag load 404'd and `new THREE.OrbitControls(...)` threw. Switch to an importmap that pulls the ES module build, then re-expose `window.THREE` and `THREE.OrbitControls` so the existing component modules (scene.js, body-model.js, …) keep working without a wider refactor. 2. The WebSocket client was hardcoded to `ws://localhost:8000/ws/pose`, but the sensing-server listens on `--ws-port` (8765 default, 3001 in the Docker image) at `/ws/sensing`. Reuse the existing `buildSensingWsUrl()` helper from `sensing.service.js` so port pairings are handled centrally, and add a `?ws=…` query-string override for non-standard setups. The websocket-client.js default is also updated to derive from `window.location` instead of the dead `:8000/ws/pose` literal. 3. `ToastManager.show()` called `this.container.appendChild(...)` even when `init()` had never been called, throwing a TypeError that killed the rest of page initialization. Auto-init the container lazily on first show (patch from issue reporter). Closes #760. Co-Authored-By: claude-flow <ruv@ruv.net>
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@@ -27,6 +27,8 @@ export class ToastManager {
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action = null
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} = options;
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if (!this.container) this.init();
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const id = ++this.idCounter;
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const toast = document.createElement('div');
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toast.className = `toast toast-${type}`;
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