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Two ESP32 edge-vitals logic bugs in edge_processing.c. Both are robustness/logic fixes — NOT validated-accuracy claims. True count/PCK vs labelled ground truth remains hardware/data-gated (COM9 ESP32-S3). #998 — n_persons over-counted (reported 4 for one person): update_multi_person_vitals() split top-K subcarriers into top_k_count/2 groups and marked EVERY group active, so one body's multipath always read the full EDGE_MAX_PERSONS. Added two pure, host-testable helpers: - count_distinct_persons(): per-group energy gate (EDGE_PERSON_MIN_ENERGY_RATIO) + spatial dedup (EDGE_PERSON_MIN_SC_SEP) so weak/adjacent multipath groups don't count as separate bodies. Strongest group always counts (>=1). - person_count_debounce(): a gated count must hold EDGE_PERSON_PERSIST_FRAMES consecutive frames before it's emitted, so a single noisy frame can't promote a phantom. The active flags now mark only the strongest stable_count groups. #996 — presence flag flickered at ~50cm despite high presence_score: the bare `score > threshold` compare chattered on a noisy score (field-observed 2.6-26.7 frame-to-frame). Replaced with a Schmitt trigger + clear-debounce (presence_flag_update): assert above threshold, hold in the dead band down to threshold * EDGE_PRESENCE_HYST_RATIO, clear only after EDGE_PRESENCE_CLEAR_FRAMES consecutive sub-low frames. presence_score itself is unchanged and still emitted for consumer-side thresholding. All thresholds are named, documented constants in edge_processing.h. Firmware builds clean for esp32s3 (idf.py build RC=0). Co-Authored-By: claude-flow <ruv@ruv.net>
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@@ -38,6 +38,30 @@
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/* ---- Multi-person ---- */
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#define EDGE_MAX_PERSONS 4 /**< Max simultaneous persons. */
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/* ---- Multi-person counting gates (issue #998) ----
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*
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* Over-counting root cause: the multi-person path used to split the top-K
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* subcarriers into EDGE_MAX_PERSONS groups and mark EVERY group active,
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* so one body's multipath always reported the full EDGE_MAX_PERSONS. These
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* gates promote a subcarrier group to a real "person" only when it carries
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* genuine, distinct, persistent energy:
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*
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* 1. Energy gate — a group's phase variance must exceed a fraction of the
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* strongest group's variance, else it is multipath/noise.
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* 2. Spatial dedup — two groups whose representative subcarriers sit within
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* EDGE_PERSON_MIN_SC_SEP of each other are the same body
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* (adjacent subcarriers see correlated reflections), so
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* the weaker one is merged away.
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* 3. Persistence — a candidate count must hold for EDGE_PERSON_PERSIST_FRAMES
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* consecutive decisions before it is emitted, so a single
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* noisy frame cannot promote a phantom person.
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*
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* These are robustness gates on the existing heuristic, not a calibrated
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* occupancy model — true count accuracy vs ground truth remains data-gated. */
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#define EDGE_PERSON_MIN_ENERGY_RATIO 0.35f /**< Group var must be >= this * max group var to count. */
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#define EDGE_PERSON_MIN_SC_SEP 4 /**< Min subcarrier separation between distinct persons. */
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#define EDGE_PERSON_PERSIST_FRAMES 3 /**< Consecutive decisions a count must hold before emit. */
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/* ---- Calibration ---- */
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#define EDGE_CALIB_FRAMES 1200 /**< Frames for adaptive calibration (~60s at 20 Hz). */
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#define EDGE_CALIB_SIGMA_MULT 3.0f /**< Threshold = mean + 3*sigma of ambient. */
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@@ -46,6 +70,27 @@
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#define EDGE_FALL_COOLDOWN_MS 5000 /**< Minimum ms between fall alerts (debounce). */
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#define EDGE_FALL_CONSEC_MIN 3 /**< Consecutive frames above threshold to trigger. */
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/* ---- Presence flag hysteresis + debounce (issue #996) ----
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*
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* Flicker root cause: the presence flag was a single-threshold compare on a
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* noisy presence_score (observed 2.6-26.7 frame-to-frame for one stationary
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* person), so the boolean chattered at the boundary even while the score
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* clearly indicated a person. Fix: Schmitt-trigger hysteresis plus a clear
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* debounce.
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*
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* - Assert presence when score > threshold (enter immediately).
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* - Hold presence while score >= threshold * HYST_RATIO (no flicker in the
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* gap band).
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* - Clear presence only after the score stays below the low threshold for
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* EDGE_PRESENCE_CLEAR_FRAMES consecutive frames (genuine departure).
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*
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* HYST_RATIO < 1.0 sets the low threshold below the high threshold; a wider gap
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* (smaller ratio) is more flicker-immune but slower to clear on real exit. The
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* exact ratio that best matches a given room's score scale remains an on-device
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* tuning parameter — this removes the logic bug (no hysteresis at all). */
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#define EDGE_PRESENCE_HYST_RATIO 0.5f /**< Low thresh = HYST_RATIO * high thresh. */
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#define EDGE_PRESENCE_CLEAR_FRAMES 5 /**< Frames below low thresh before clearing. */
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/* ---- DSP task tuning ---- */
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#define EDGE_BATCH_LIMIT 4 /**< Max frames per batch before longer yield. */
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