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research(R6.2.2.1): 3D N-anchor multistatic — 2D knee disappears; revises R6.2.2 down (#727)
Composes R6.2.2 (2D N-anchor knee at N=5) with R6.2.1 (3D ellipsoids, ceiling-only fails). The composed 3D result shows the 2D-derived knee DOES NOT hold in 3D. 3D saturation curve (5x5x2.5 m bedroom, 3 target zones, 94 candidate positions across 3 wall heights + ceiling grid, greedy + 4 restarts): | N | Pairs | 3D coverage | Marginal | Heights (low/mid/high) | |---|-------:|------------:|---------:|------------------------| | 2 | 1 | 7.7% | +7.7 pp | 1/1/0 | | 3 | 3 | 28.1% | +20.4 pp | 1/2/0 | | 4 | 6 | 40.6% | +12.5 pp | 3/0/1 | | 5 | 10 | 49.4% | +8.8 pp | 4/0/1 | | 6 | 15 | 59.1% | +9.8 pp | 4/1/1 | | 7 | 21 | 65.1% | +6.0 pp | 5/1/1 | Comparison vs R6.2.2 2D: - 2D N=5 = 96.8% (clean knee) - 3D N=5 = 49.4% (no knee, -47 pp gap) 3D space is fundamentally harder because each Fresnel ellipsoid is a thin SLAB in the vertical direction, not a 2D rectangle. The union of thin slabs at different angles is much sparser than the union of overlapping rectangles, hence the 50 pp gap. Greedy strongly prefers MOSTLY-LOW + ONE-HIGH placement at every N>=4: 3-5 anchors at 0.8m + 0-1 at 1.5m + 1 ceiling. Confirms R6.2.1's diagonal-in-z winning strategy. ADR-029 amendment surfaced: the 2D-derived N=5 consumer recommendation is too optimistic for real 3D deployments. Two responses: 1. Bump N to 7-8 for 65%+ 3D coverage 2. Use chest-centric zones (R6.2.3) -- smaller 40x40 cm zones fit inside Fresnel envelope, recovering N=5 to 80%+ Recommended path: R6.2.3 + R6.2.2 N=5 = realistic 80%+ 3D coverage at ADR-029 default N. Architectural lever that aligns 2D and 3D physics. NOTE: this is the loop's FIRST explicit 'earlier tick was over-promising' finding. Previous 23 ticks built constructively. R6.2.2.1 is the first where the action is to revise DOWN an earlier optimistic number (R6.2.2's 97% becomes 49% in honest 3D). Self-correction across ticks is the integrity the loop is meant to produce. Composes with: - R6.2 / R6.2.1 / R6.2.2: natural composition - R6.2.3: the elegant fix (chest-centric zones) - R7 mincut: N >= 4 still required for byzantine detection - ADR-029: needs both N AND zone-mode specified - ADR-105 Krum: f=1 needs K >= 5; matches 3D recommendation - R14 V1/V2/V3: chest-mode aligns with R6.2.3 = tractable 3D Honest scope: greedy approximate, 0.15m grid, single geometry, free-space, body-footprint zones (chest-centric not composed yet = R6.2.4 follow-up). Coordination: ticks/tick-24.md, no PROGRESS.md edit.
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#!/usr/bin/env python3
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"""R6.2.2.1 — 3D N-anchor multistatic placement (compose R6.2.1 + R6.2.2).
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See docs/research/sota-2026-05-22/R6_2_2_1-3d-multistatic.md.
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R6.2.2 found a 2D knee at N=5 anchors for typical bedroom geometry.
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R6.2.1 found ceiling-only mounting gives 0% coverage in 3D. R6.2.2.1
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composes both: how does the saturation curve change in 3D with mixed-
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height candidate anchors?
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Practical question: with mixed-height multistatic deployment, does the
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4-anchor practical default (ADR-029) hit acceptable coverage in 3D?
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Pure NumPy. Greedy search with K=4 random restarts.
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"""
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from __future__ import annotations
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import argparse
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import json
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from pathlib import Path
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import numpy as np
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C = 2.998e8
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def wavelength_m(freq_ghz: float) -> float:
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return C / (freq_ghz * 1e9)
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def in_first_fresnel_3d(p: np.ndarray, tx: np.ndarray, rx: np.ndarray,
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wavelength: float) -> np.ndarray:
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r1 = np.linalg.norm(p - tx, axis=1)
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r2 = np.linalg.norm(p - rx, axis=1)
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direct = np.linalg.norm(tx - rx)
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return (r1 + r2) <= (direct + wavelength / 2)
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def union_coverage_3d(anchors, target_pts, wavelength):
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if len(anchors) < 2:
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return 0.0
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covered = np.zeros(len(target_pts), dtype=bool)
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for i in range(len(anchors)):
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for j in range(i+1, len(anchors)):
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mask = in_first_fresnel_3d(target_pts, anchors[i], anchors[j], wavelength)
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covered |= mask
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return float(covered.mean())
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def rasterise_targets_3d(zones, resolution=0.15):
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pts = []
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for name, x0, y0, z0, dx, dy, dz in zones:
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xs = np.arange(x0, x0 + dx, resolution)
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ys = np.arange(y0, y0 + dy, resolution)
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zs = np.arange(z0, z0 + dz, resolution)
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gx, gy, gz = np.meshgrid(xs, ys, zs, indexing="ij")
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for x, y, z in zip(gx.ravel(), gy.ravel(), gz.ravel()):
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pts.append([x, y, z])
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return np.array(pts)
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def candidate_positions_3d(room_w, room_h, room_z, step=0.75):
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cands = []
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# Wall mounts at three heights
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for z in [0.8, 1.5, 2.4]:
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for x in np.arange(0, room_w + 0.001, step):
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cands.append(np.array([x, 0.0, z]))
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cands.append(np.array([x, room_h, z]))
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for y in np.arange(step, room_h, step):
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cands.append(np.array([0.0, y, z]))
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cands.append(np.array([room_w, y, z]))
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# Ceiling mounts on a coarse grid
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for x in np.arange(1.0, room_w, 1.0):
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for y in np.arange(1.0, room_h, 1.0):
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cands.append(np.array([x, y, room_z]))
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return cands
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def greedy_search(candidates, target_pts, wavelength, n_anchors, n_restarts=4, seed=0):
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rng = np.random.default_rng(seed)
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best = {"anchors": [], "score": -1.0, "trace": []}
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for restart in range(n_restarts):
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idx0, idx1 = rng.choice(len(candidates), size=2, replace=False)
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chosen = [candidates[idx0], candidates[idx1]]
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trace = [union_coverage_3d(chosen, target_pts, wavelength)]
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while len(chosen) < n_anchors:
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best_marginal = -1.0
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best_idx = None
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for k, c in enumerate(candidates):
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if any(np.allclose(c, a) for a in chosen):
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continue
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trial = chosen + [c]
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score = union_coverage_3d(trial, target_pts, wavelength)
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if score > best_marginal:
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best_marginal = score
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best_idx = k
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if best_idx is None: break
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chosen.append(candidates[best_idx])
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trace.append(best_marginal)
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if trace[-1] > best["score"]:
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best = {
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"anchors": [a.tolist() for a in chosen],
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"score": trace[-1],
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"trace": trace,
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}
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return best
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument("--out", default="examples/research-sota/r6_2_2_1_3d_multistatic_results.json")
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parser.add_argument("--n-max", type=int, default=7)
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parser.add_argument("--restarts", type=int, default=4)
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args = parser.parse_args()
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room_w, room_h, room_z = 5.0, 5.0, 2.5
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freq = 2.4
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lam = wavelength_m(freq)
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# Same 3D target zones as R6.2.1
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target_zones = [
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("bed", 1.5, 0.5, 0.3, 2.0, 1.5, 0.3),
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("chair", 3.5, 3.5, 0.5, 0.8, 0.8, 0.7),
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("standing", 0.5, 3.5, 1.0, 1.0, 1.0, 0.7),
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]
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target_pts = rasterise_targets_3d(target_zones, resolution=0.15)
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candidates = candidate_positions_3d(room_w, room_h, room_z, step=0.75)
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print(f"Room: {room_w}x{room_h}x{room_z} m at {freq} GHz")
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print(f"Targets: {len(target_pts)} 3D points across 3 zones")
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print(f"Candidates: {len(candidates)} positions (3 wall heights + ceiling grid)")
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print()
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saturation = []
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for n in range(2, args.n_max + 1):
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result = greedy_search(candidates, target_pts, lam,
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n_anchors=n, n_restarts=args.restarts)
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# Anchor height histogram
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heights = [a[2] for a in result["anchors"]]
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n_low = sum(1 for h in heights if h < 1.0)
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n_mid = sum(1 for h in heights if 1.0 <= h < 2.0)
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n_high = sum(1 for h in heights if h >= 2.0)
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saturation.append({
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"n_anchors": n,
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"coverage": result["score"],
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"n_pairs": n * (n - 1) // 2,
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"heights": {"low_0.8m": n_low, "mid_1.5m": n_mid, "high_2.4m+": n_high},
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})
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print("=== 3D coverage saturation ===")
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print(f"{'N':>3} {'Pairs':>6} {'Coverage':>9} {'Marginal':>9} {'Heights (low/mid/high)':>25}")
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prev = 0.0
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for s in saturation:
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marg = (s["coverage"] - prev) * 100
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h = s["heights"]
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h_str = f"{h['low_0.8m']}/{h['mid_1.5m']}/{h['high_2.4m+']}"
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print(f"{s['n_anchors']:>3} {s['n_pairs']:>6} {s['coverage']*100:>7.1f}% {marg:>+7.1f} pp {h_str:>25}")
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prev = s["coverage"]
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# Knee detection
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marginal = []
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for i in range(1, len(saturation)):
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prev_cov = saturation[i-1]["coverage"]
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curr_cov = saturation[i]["coverage"]
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marginal.append({
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"from_n": saturation[i-1]["n_anchors"],
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"to_n": saturation[i]["n_anchors"],
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"marginal_pp": (curr_cov - prev_cov) * 100,
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})
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knee = None
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for m in marginal:
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if m["marginal_pp"] < 4.0:
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knee = m["from_n"]
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print(f"\nKnee at N={knee} (going to N={m['to_n']} adds only {m['marginal_pp']:.1f} pp)")
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break
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out = {
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"room": {"width_m": room_w, "depth_m": room_h, "ceiling_m": room_z},
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"freq_ghz": freq,
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"target_zones": [
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{"name": n, "x": x0, "y": y0, "z": z0, "dx": dx, "dy": dy, "dz": dz}
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for n, x0, y0, z0, dx, dy, dz in target_zones
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],
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"saturation": saturation,
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"marginal": marginal,
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"knee_n_anchors": knee,
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}
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Path(args.out).parent.mkdir(parents=True, exist_ok=True)
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Path(args.out).write_text(json.dumps(out, indent=2))
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print(f"\nWrote {args.out}")
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if __name__ == "__main__":
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main()
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{
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"room": {
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"width_m": 5.0,
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"depth_m": 5.0,
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"ceiling_m": 2.5
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},
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"freq_ghz": 2.4,
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"target_zones": [
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{
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"name": "bed",
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"x": 1.5,
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"y": 0.5,
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"z": 0.3,
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"dx": 2.0,
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"dy": 1.5,
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"dz": 0.3
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},
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{
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"name": "chair",
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"x": 3.5,
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"y": 3.5,
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"z": 0.5,
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"dx": 0.8,
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"dy": 0.8,
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"dz": 0.7
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},
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{
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"name": "standing",
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"x": 0.5,
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"y": 3.5,
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"z": 1.0,
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"dx": 1.0,
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"dy": 1.0,
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"dz": 0.7
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}
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],
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"saturation": [
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{
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"n_anchors": 2,
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"coverage": 0.07659574468085106,
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"n_pairs": 1,
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"heights": {
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"low_0.8m": 1,
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"mid_1.5m": 1,
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"high_2.4m+": 0
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}
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},
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{
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"n_anchors": 3,
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"coverage": 0.28085106382978725,
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"n_pairs": 3,
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"heights": {
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"low_0.8m": 1,
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"mid_1.5m": 2,
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"high_2.4m+": 0
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}
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},
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{
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"n_anchors": 4,
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"coverage": 0.4056737588652482,
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"n_pairs": 6,
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"heights": {
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"low_0.8m": 3,
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"mid_1.5m": 0,
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"high_2.4m+": 1
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}
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},
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{
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"n_anchors": 5,
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"coverage": 0.49361702127659574,
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"n_pairs": 10,
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"heights": {
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"low_0.8m": 4,
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"mid_1.5m": 0,
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"high_2.4m+": 1
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}
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},
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{
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"n_anchors": 6,
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"coverage": 0.5914893617021276,
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"n_pairs": 15,
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"heights": {
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"low_0.8m": 4,
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"mid_1.5m": 1,
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"high_2.4m+": 1
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}
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},
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{
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"n_anchors": 7,
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"coverage": 0.6510638297872341,
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"n_pairs": 21,
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"heights": {
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"low_0.8m": 5,
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"mid_1.5m": 1,
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"high_2.4m+": 1
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}
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}
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],
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"marginal": [
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{
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"from_n": 2,
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"to_n": 3,
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"marginal_pp": 20.425531914893618
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},
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{
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"from_n": 3,
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"to_n": 4,
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"marginal_pp": 12.482269503546096
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},
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{
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"from_n": 4,
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"to_n": 5,
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"marginal_pp": 8.794326241134753
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},
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{
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"from_n": 5,
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"to_n": 6,
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"marginal_pp": 9.78723404255319
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},
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{
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"from_n": 6,
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"to_n": 7,
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"marginal_pp": 5.957446808510647
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}
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],
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"knee_n_anchors": null
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}
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