Files
ruvnet--RuView/crates/ruvector-graph/src/hybrid/graph_neural.rs
T
ruv d803bfe2b1 Squashed 'vendor/ruvector/' content from commit b64c2172
git-subtree-dir: vendor/ruvector
git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
2026-02-28 14:39:40 -05:00

320 lines
9.0 KiB
Rust

//! Graph Neural Network inference capabilities
//!
//! Provides GNN-based predictions: node classification, link prediction, graph embeddings.
use crate::error::{GraphError, Result};
use crate::types::{EdgeId, NodeId};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
/// Configuration for GNN engine
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GnnConfig {
/// Number of GNN layers
pub num_layers: usize,
/// Hidden dimension size
pub hidden_dim: usize,
/// Aggregation method
pub aggregation: AggregationType,
/// Activation function
pub activation: ActivationType,
/// Dropout rate
pub dropout: f32,
}
impl Default for GnnConfig {
fn default() -> Self {
Self {
num_layers: 2,
hidden_dim: 128,
aggregation: AggregationType::Mean,
activation: ActivationType::ReLU,
dropout: 0.1,
}
}
}
/// Aggregation type for message passing
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum AggregationType {
Mean,
Sum,
Max,
Attention,
}
/// Activation function type
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum ActivationType {
ReLU,
Sigmoid,
Tanh,
GELU,
}
/// Graph Neural Network engine
pub struct GraphNeuralEngine {
config: GnnConfig,
// In real implementation, would store model weights
node_embeddings: HashMap<NodeId, Vec<f32>>,
}
impl GraphNeuralEngine {
/// Create a new GNN engine
pub fn new(config: GnnConfig) -> Self {
Self {
config,
node_embeddings: HashMap::new(),
}
}
/// Load pre-trained model weights
pub fn load_model(&mut self, _model_path: &str) -> Result<()> {
// Placeholder for model loading
// Real implementation would:
// 1. Load weights from file
// 2. Initialize neural network layers
// 3. Set up computation graph
Ok(())
}
/// Classify a node based on its features and neighbors
pub fn classify_node(&self, node_id: &NodeId, _features: &[f32]) -> Result<NodeClassification> {
// Placeholder for GNN inference
// Real implementation would:
// 1. Gather neighbor features
// 2. Apply message passing layers
// 3. Aggregate neighbor information
// 4. Compute final classification
let class_probabilities = vec![0.7, 0.2, 0.1]; // Dummy probabilities
let predicted_class = 0;
Ok(NodeClassification {
node_id: node_id.clone(),
predicted_class,
class_probabilities,
confidence: 0.7,
})
}
/// Predict likelihood of a link between two nodes
pub fn predict_link(&self, node1: &NodeId, node2: &NodeId) -> Result<LinkPrediction> {
// Placeholder for link prediction
// Real implementation would:
// 1. Get embeddings for both nodes
// 2. Compute compatibility score (dot product, concat+MLP, etc.)
// 3. Apply sigmoid for probability
let score = 0.85; // Dummy score
let exists = score > 0.5;
Ok(LinkPrediction {
node1: node1.clone(),
node2: node2.clone(),
score,
exists,
})
}
/// Generate embedding for entire graph or subgraph
pub fn embed_graph(&self, node_ids: &[NodeId]) -> Result<GraphEmbedding> {
// Placeholder for graph-level embedding
// Real implementation would use graph pooling:
// 1. Get node embeddings
// 2. Apply pooling (mean, max, attention-based)
// 3. Optionally apply final MLP
let embedding = vec![0.0; self.config.hidden_dim];
Ok(GraphEmbedding {
embedding,
node_count: node_ids.len(),
method: "mean_pooling".to_string(),
})
}
/// Update node embeddings using message passing
pub fn update_embeddings(&mut self, graph_structure: &GraphStructure) -> Result<()> {
// Placeholder for embedding update
// Real implementation would:
// 1. For each layer:
// - Aggregate neighbor features
// - Apply linear transformation
// - Apply activation
// 2. Store final embeddings
for node_id in &graph_structure.nodes {
let embedding = vec![0.0; self.config.hidden_dim];
self.node_embeddings.insert(node_id.clone(), embedding);
}
Ok(())
}
/// Get embedding for a specific node
pub fn get_node_embedding(&self, node_id: &NodeId) -> Option<&Vec<f32>> {
self.node_embeddings.get(node_id)
}
/// Batch node classification
pub fn classify_nodes_batch(
&self,
nodes: &[(NodeId, Vec<f32>)],
) -> Result<Vec<NodeClassification>> {
nodes
.iter()
.map(|(id, features)| self.classify_node(id, features))
.collect()
}
/// Batch link prediction
pub fn predict_links_batch(&self, pairs: &[(NodeId, NodeId)]) -> Result<Vec<LinkPrediction>> {
pairs
.iter()
.map(|(n1, n2)| self.predict_link(n1, n2))
.collect()
}
/// Apply attention mechanism for neighbor aggregation
fn aggregate_with_attention(
&self,
_node_embedding: &[f32],
_neighbor_embeddings: &[Vec<f32>],
) -> Vec<f32> {
// Placeholder for attention-based aggregation
// Real implementation would compute attention weights
vec![0.0; self.config.hidden_dim]
}
/// Apply activation function with numerical stability
fn activate(&self, x: f32) -> f32 {
match self.config.activation {
ActivationType::ReLU => x.max(0.0),
ActivationType::Sigmoid => {
if x > 0.0 {
1.0 / (1.0 + (-x).exp())
} else {
let ex = x.exp();
ex / (1.0 + ex)
}
}
ActivationType::Tanh => x.tanh(),
ActivationType::GELU => {
// Approximate GELU
0.5 * x * (1.0 + (0.7978845608 * (x + 0.044715 * x.powi(3))).tanh())
}
}
}
}
/// Result of node classification
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodeClassification {
pub node_id: NodeId,
pub predicted_class: usize,
pub class_probabilities: Vec<f32>,
pub confidence: f32,
}
/// Result of link prediction
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LinkPrediction {
pub node1: NodeId,
pub node2: NodeId,
pub score: f32,
pub exists: bool,
}
/// Graph-level embedding
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GraphEmbedding {
pub embedding: Vec<f32>,
pub node_count: usize,
pub method: String,
}
/// Graph structure for GNN processing
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GraphStructure {
pub nodes: Vec<NodeId>,
pub edges: Vec<(NodeId, NodeId)>,
pub node_features: HashMap<NodeId, Vec<f32>>,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_gnn_engine_creation() {
let config = GnnConfig::default();
let _engine = GraphNeuralEngine::new(config);
}
#[test]
fn test_node_classification() -> Result<()> {
let engine = GraphNeuralEngine::new(GnnConfig::default());
let features = vec![1.0, 0.5, 0.3];
let result = engine.classify_node(&"node1".to_string(), &features)?;
assert_eq!(result.node_id, "node1");
assert!(result.confidence > 0.0);
assert!(!result.class_probabilities.is_empty());
Ok(())
}
#[test]
fn test_link_prediction() -> Result<()> {
let engine = GraphNeuralEngine::new(GnnConfig::default());
let result = engine.predict_link(&"node1".to_string(), &"node2".to_string())?;
assert_eq!(result.node1, "node1");
assert_eq!(result.node2, "node2");
assert!(result.score >= 0.0 && result.score <= 1.0);
Ok(())
}
#[test]
fn test_graph_embedding() -> Result<()> {
let engine = GraphNeuralEngine::new(GnnConfig::default());
let nodes = vec!["n1".to_string(), "n2".to_string(), "n3".to_string()];
let embedding = engine.embed_graph(&nodes)?;
assert_eq!(embedding.node_count, 3);
assert_eq!(embedding.embedding.len(), 128);
Ok(())
}
#[test]
fn test_batch_classification() -> Result<()> {
let engine = GraphNeuralEngine::new(GnnConfig::default());
let nodes = vec![
("n1".to_string(), vec![1.0, 0.0]),
("n2".to_string(), vec![0.0, 1.0]),
];
let results = engine.classify_nodes_batch(&nodes)?;
assert_eq!(results.len(), 2);
Ok(())
}
#[test]
fn test_activation_functions() {
let engine = GraphNeuralEngine::new(GnnConfig {
activation: ActivationType::ReLU,
..Default::default()
});
assert_eq!(engine.activate(-1.0), 0.0);
assert_eq!(engine.activate(1.0), 1.0);
}
}