mirror of
https://github.com/ruvnet/RuView
synced 2026-07-22 17:23:19 +00:00
d803bfe2b1
git-subtree-dir: vendor/ruvector git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
758 lines
24 KiB
Rust
758 lines
24 KiB
Rust
//! HNSW (Hierarchical Navigable Small World) Index
|
|
//!
|
|
//! Production-quality implementation of the HNSW algorithm for approximate
|
|
//! nearest neighbor search in high-dimensional vector spaces.
|
|
//!
|
|
//! ## Algorithm Overview
|
|
//!
|
|
//! HNSW builds a multi-layer graph structure where:
|
|
//! - Layer 0 contains all vectors
|
|
//! - Higher layers contain progressively fewer vectors (exponentially decaying)
|
|
//! - Each layer is a navigable small world graph with bounded degree
|
|
//! - Search proceeds from top layer down, greedy navigating to nearest neighbors
|
|
//!
|
|
//! ## Performance Characteristics
|
|
//!
|
|
//! - **Search**: O(log n) approximate nearest neighbor queries
|
|
//! - **Insert**: O(log n) amortized insertion time
|
|
//! - **Space**: O(n * M) where M is max connections per layer
|
|
//! - **Accuracy**: Configurable via ef_construction and ef_search parameters
|
|
//!
|
|
//! ## References
|
|
//!
|
|
//! - Malkov, Y. A., & Yashunin, D. A. (2018). "Efficient and robust approximate
|
|
//! nearest neighbor search using Hierarchical Navigable Small World graphs"
|
|
//! IEEE Transactions on Pattern Analysis and Machine Intelligence.
|
|
|
|
use std::cmp::Reverse;
|
|
use std::collections::{BinaryHeap, HashSet};
|
|
use std::sync::{Arc, RwLock};
|
|
|
|
use chrono::{DateTime, Utc};
|
|
use rand::Rng;
|
|
use serde::{Deserialize, Serialize};
|
|
|
|
use crate::ruvector_native::SemanticVector;
|
|
use crate::FrameworkError;
|
|
|
|
/// HNSW index configuration
|
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
|
pub struct HnswConfig {
|
|
/// Maximum number of bi-directional links per node per layer (M)
|
|
/// Higher values improve recall but increase memory and search time
|
|
/// Typical range: 8-64, default: 16
|
|
pub m: usize,
|
|
|
|
/// Maximum connections for layer 0 (typically M * 2)
|
|
pub m_max_0: usize,
|
|
|
|
/// Size of dynamic candidate list during construction (ef_construction)
|
|
/// Higher values improve graph quality but slow construction
|
|
/// Typical range: 100-500, default: 200
|
|
pub ef_construction: usize,
|
|
|
|
/// Size of dynamic candidate list during search (ef_search)
|
|
/// Higher values improve recall but slow search
|
|
/// Typical range: 50-200, default: 50
|
|
pub ef_search: usize,
|
|
|
|
/// Layer generation probability parameter (ml)
|
|
/// 1/ln(ml) determines layer assignment probability
|
|
/// Default: 1.0 / ln(m) ≈ 0.36 for m=16
|
|
pub ml: f64,
|
|
|
|
/// Vector dimension (must be consistent)
|
|
pub dimension: usize,
|
|
|
|
/// Distance metric
|
|
pub metric: DistanceMetric,
|
|
}
|
|
|
|
impl Default for HnswConfig {
|
|
fn default() -> Self {
|
|
let m = 16;
|
|
Self {
|
|
m,
|
|
m_max_0: m * 2,
|
|
ef_construction: 200,
|
|
ef_search: 50,
|
|
ml: 1.0 / (m as f64).ln(),
|
|
dimension: 128,
|
|
metric: DistanceMetric::Cosine,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Distance metrics supported by HNSW
|
|
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
|
|
pub enum DistanceMetric {
|
|
/// Cosine similarity (converted to angular distance)
|
|
/// Distance = arccos(similarity) / π
|
|
/// Range: [0, 1] where 0 = identical, 1 = opposite
|
|
Cosine,
|
|
|
|
/// Euclidean (L2) distance
|
|
Euclidean,
|
|
|
|
/// Manhattan (L1) distance
|
|
Manhattan,
|
|
}
|
|
|
|
/// A node in the HNSW graph
|
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
|
struct HnswNode {
|
|
/// Vector data
|
|
vector: Vec<f32>,
|
|
|
|
/// External identifier from SemanticVector
|
|
external_id: String,
|
|
|
|
/// Timestamp when added
|
|
timestamp: DateTime<Utc>,
|
|
|
|
/// Maximum layer this node appears in
|
|
level: usize,
|
|
|
|
/// Connections per layer: connections[layer] = set of neighbor node IDs
|
|
/// Layer 0 can have up to m_max_0 connections, others up to m
|
|
connections: Vec<Vec<usize>>,
|
|
}
|
|
|
|
/// Search result with distance and metadata
|
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
|
pub struct HnswSearchResult {
|
|
/// Node ID in the index
|
|
pub node_id: usize,
|
|
|
|
/// External identifier
|
|
pub external_id: String,
|
|
|
|
/// Distance to query vector (lower is more similar)
|
|
pub distance: f32,
|
|
|
|
/// Cosine similarity score (if using cosine metric)
|
|
pub similarity: Option<f32>,
|
|
|
|
/// Timestamp when vector was added
|
|
pub timestamp: DateTime<Utc>,
|
|
}
|
|
|
|
/// Statistics about the HNSW index structure
|
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
|
pub struct HnswStats {
|
|
/// Total number of nodes
|
|
pub node_count: usize,
|
|
|
|
/// Number of layers in the graph
|
|
pub layer_count: usize,
|
|
|
|
/// Nodes per layer
|
|
pub nodes_per_layer: Vec<usize>,
|
|
|
|
/// Average connections per node per layer
|
|
pub avg_connections_per_layer: Vec<f64>,
|
|
|
|
/// Total edges in the graph
|
|
pub total_edges: usize,
|
|
|
|
/// Entry point node ID
|
|
pub entry_point: Option<usize>,
|
|
|
|
/// Memory usage estimate in bytes
|
|
pub estimated_memory_bytes: usize,
|
|
}
|
|
|
|
/// HNSW index for approximate nearest neighbor search
|
|
///
|
|
/// Thread-safe implementation using Arc<RwLock<>> for concurrent reads.
|
|
pub struct HnswIndex {
|
|
/// Configuration
|
|
config: HnswConfig,
|
|
|
|
/// All nodes in the index
|
|
nodes: Vec<HnswNode>,
|
|
|
|
/// Entry point for search (node with highest layer)
|
|
entry_point: Option<usize>,
|
|
|
|
/// Maximum layer currently in use
|
|
max_layer: usize,
|
|
|
|
/// Random number generator for layer assignment
|
|
rng: Arc<RwLock<rand::rngs::StdRng>>,
|
|
}
|
|
|
|
impl HnswIndex {
|
|
/// Create a new HNSW index with default configuration
|
|
pub fn new() -> Self {
|
|
Self::with_config(HnswConfig::default())
|
|
}
|
|
|
|
/// Create a new HNSW index with custom configuration
|
|
pub fn with_config(config: HnswConfig) -> Self {
|
|
use rand::SeedableRng;
|
|
Self {
|
|
config,
|
|
nodes: Vec::new(),
|
|
entry_point: None,
|
|
max_layer: 0,
|
|
rng: Arc::new(RwLock::new(rand::rngs::StdRng::from_entropy())),
|
|
}
|
|
}
|
|
|
|
/// Insert a vector into the index
|
|
///
|
|
/// ## Arguments
|
|
///
|
|
/// - `vector`: The SemanticVector to insert
|
|
///
|
|
/// ## Returns
|
|
///
|
|
/// The assigned node ID
|
|
pub fn insert(&mut self, vector: SemanticVector) -> Result<usize, FrameworkError> {
|
|
if vector.embedding.len() != self.config.dimension {
|
|
return Err(FrameworkError::Config(format!(
|
|
"Vector dimension mismatch: expected {}, got {}",
|
|
self.config.dimension,
|
|
vector.embedding.len()
|
|
)));
|
|
}
|
|
|
|
let node_id = self.nodes.len();
|
|
let level = self.random_level();
|
|
|
|
// Create new node
|
|
let mut new_node = HnswNode {
|
|
vector: vector.embedding,
|
|
external_id: vector.id,
|
|
timestamp: vector.timestamp,
|
|
level,
|
|
connections: vec![Vec::new(); level + 1],
|
|
};
|
|
|
|
// Insert into graph
|
|
if self.entry_point.is_none() {
|
|
// First node - becomes entry point
|
|
self.nodes.push(new_node);
|
|
self.entry_point = Some(node_id);
|
|
self.max_layer = level;
|
|
return Ok(node_id);
|
|
}
|
|
|
|
// Search for nearest neighbors at insertion point
|
|
let entry_point = self.entry_point.unwrap();
|
|
let mut current_nearest = vec![entry_point];
|
|
|
|
// Traverse from top layer down to level+1
|
|
for lc in (level + 1..=self.max_layer).rev() {
|
|
current_nearest = self.search_layer(&new_node.vector, ¤t_nearest, 1, lc);
|
|
}
|
|
|
|
// Insert from level down to 0
|
|
for lc in (0..=level).rev() {
|
|
let candidates = self.search_layer(&new_node.vector, ¤t_nearest, self.config.ef_construction, lc);
|
|
|
|
// Select M neighbors
|
|
let m = if lc == 0 { self.config.m_max_0 } else { self.config.m };
|
|
let neighbors = self.select_neighbors(&new_node.vector, candidates, m);
|
|
|
|
// Add bidirectional links
|
|
for &neighbor_id in &neighbors {
|
|
// Add link from new node to neighbor
|
|
new_node.connections[lc].push(neighbor_id);
|
|
}
|
|
|
|
current_nearest = neighbors.clone();
|
|
}
|
|
|
|
self.nodes.push(new_node);
|
|
|
|
// Add reverse links and prune if necessary
|
|
for lc in 0..=level {
|
|
let neighbors: Vec<usize> = self.nodes[node_id].connections[lc].clone();
|
|
for neighbor_id in neighbors {
|
|
// Only add reverse link if neighbor has this layer
|
|
if lc < self.nodes[neighbor_id].connections.len() {
|
|
self.nodes[neighbor_id].connections[lc].push(node_id);
|
|
|
|
// Prune if exceeded max connections
|
|
let m_max = if lc == 0 { self.config.m_max_0 } else { self.config.m };
|
|
if self.nodes[neighbor_id].connections[lc].len() > m_max {
|
|
let neighbor_vec = self.nodes[neighbor_id].vector.clone();
|
|
let candidates = self.nodes[neighbor_id].connections[lc].clone();
|
|
let pruned = self.select_neighbors(&neighbor_vec, candidates, m_max);
|
|
self.nodes[neighbor_id].connections[lc] = pruned;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update entry point if new node is at higher layer
|
|
if level > self.max_layer {
|
|
self.max_layer = level;
|
|
self.entry_point = Some(node_id);
|
|
}
|
|
|
|
Ok(node_id)
|
|
}
|
|
|
|
/// Insert a batch of vectors
|
|
///
|
|
/// More efficient than inserting one at a time for large batches.
|
|
pub fn insert_batch(&mut self, vectors: Vec<SemanticVector>) -> Result<Vec<usize>, FrameworkError> {
|
|
let mut ids = Vec::with_capacity(vectors.len());
|
|
for vector in vectors {
|
|
ids.push(self.insert(vector)?);
|
|
}
|
|
Ok(ids)
|
|
}
|
|
|
|
/// Search for k nearest neighbors
|
|
///
|
|
/// ## Arguments
|
|
///
|
|
/// - `query`: Query vector (must match index dimension)
|
|
/// - `k`: Number of neighbors to return
|
|
///
|
|
/// ## Returns
|
|
///
|
|
/// Up to k nearest neighbors, sorted by distance (ascending)
|
|
pub fn search_knn(&self, query: &[f32], k: usize) -> Result<Vec<HnswSearchResult>, FrameworkError> {
|
|
if query.len() != self.config.dimension {
|
|
return Err(FrameworkError::Config(format!(
|
|
"Query dimension mismatch: expected {}, got {}",
|
|
self.config.dimension,
|
|
query.len()
|
|
)));
|
|
}
|
|
|
|
if self.entry_point.is_none() {
|
|
return Ok(Vec::new());
|
|
}
|
|
|
|
let entry_point = self.entry_point.unwrap();
|
|
let mut current_nearest = vec![entry_point];
|
|
|
|
// Traverse from top layer down to layer 1
|
|
for lc in (1..=self.max_layer).rev() {
|
|
current_nearest = self.search_layer(query, ¤t_nearest, 1, lc);
|
|
}
|
|
|
|
// Search layer 0 with ef_search
|
|
let ef = self.config.ef_search.max(k);
|
|
let candidates = self.search_layer(query, ¤t_nearest, ef, 0);
|
|
|
|
// Convert to search results
|
|
let results: Vec<HnswSearchResult> = candidates
|
|
.iter()
|
|
.take(k)
|
|
.map(|&node_id| {
|
|
let node = &self.nodes[node_id];
|
|
let distance = self.distance(query, &node.vector);
|
|
let similarity = if self.config.metric == DistanceMetric::Cosine {
|
|
Some(self.cosine_similarity(query, &node.vector))
|
|
} else {
|
|
None
|
|
};
|
|
|
|
HnswSearchResult {
|
|
node_id,
|
|
external_id: node.external_id.clone(),
|
|
distance,
|
|
similarity,
|
|
timestamp: node.timestamp,
|
|
}
|
|
})
|
|
.collect();
|
|
|
|
Ok(results)
|
|
}
|
|
|
|
/// Search for all neighbors within a distance threshold
|
|
///
|
|
/// ## Arguments
|
|
///
|
|
/// - `query`: Query vector
|
|
/// - `threshold`: Maximum distance (exclusive)
|
|
/// - `max_results`: Maximum number of results to return (None for unlimited)
|
|
///
|
|
/// ## Returns
|
|
///
|
|
/// All neighbors within threshold, sorted by distance
|
|
pub fn search_threshold(
|
|
&self,
|
|
query: &[f32],
|
|
threshold: f32,
|
|
max_results: Option<usize>,
|
|
) -> Result<Vec<HnswSearchResult>, FrameworkError> {
|
|
// Search with large k first
|
|
let k = max_results.unwrap_or(1000).max(100);
|
|
let mut results = self.search_knn(query, k)?;
|
|
|
|
// Filter by threshold
|
|
results.retain(|r| r.distance < threshold);
|
|
|
|
// Limit results
|
|
if let Some(max) = max_results {
|
|
results.truncate(max);
|
|
}
|
|
|
|
Ok(results)
|
|
}
|
|
|
|
/// Get statistics about the index structure
|
|
pub fn stats(&self) -> HnswStats {
|
|
let node_count = self.nodes.len();
|
|
let layer_count = self.max_layer + 1;
|
|
|
|
let mut nodes_per_layer = vec![0; layer_count];
|
|
let mut connections_per_layer = vec![0; layer_count];
|
|
|
|
for node in &self.nodes {
|
|
for layer in 0..=node.level {
|
|
nodes_per_layer[layer] += 1;
|
|
connections_per_layer[layer] += node.connections[layer].len();
|
|
}
|
|
}
|
|
|
|
let avg_connections_per_layer: Vec<f64> = connections_per_layer
|
|
.iter()
|
|
.zip(&nodes_per_layer)
|
|
.map(|(conn, nodes)| {
|
|
if *nodes > 0 {
|
|
*conn as f64 / *nodes as f64
|
|
} else {
|
|
0.0
|
|
}
|
|
})
|
|
.collect();
|
|
|
|
let total_edges: usize = connections_per_layer.iter().sum();
|
|
|
|
// Estimate memory: each node stores vector + metadata + connections
|
|
let estimated_memory_bytes = node_count
|
|
* (self.config.dimension * 4 // vector (f32)
|
|
+ 100 // metadata overhead
|
|
+ self.config.m * 8 * layer_count); // connections (usize)
|
|
|
|
HnswStats {
|
|
node_count,
|
|
layer_count,
|
|
nodes_per_layer,
|
|
avg_connections_per_layer,
|
|
total_edges,
|
|
entry_point: self.entry_point,
|
|
estimated_memory_bytes,
|
|
}
|
|
}
|
|
|
|
// ===== Private helper methods =====
|
|
|
|
/// Search a single layer for nearest neighbors
|
|
fn search_layer(&self, query: &[f32], entry_points: &[usize], ef: usize, layer: usize) -> Vec<usize> {
|
|
let mut visited = HashSet::new();
|
|
let mut candidates = BinaryHeap::new();
|
|
let mut nearest = BinaryHeap::new();
|
|
|
|
for &ep in entry_points {
|
|
let dist = self.distance(query, &self.nodes[ep].vector);
|
|
candidates.push((Reverse(OrderedFloat(dist)), ep));
|
|
nearest.push((OrderedFloat(dist), ep));
|
|
visited.insert(ep);
|
|
}
|
|
|
|
while let Some((Reverse(OrderedFloat(dist)), current)) = candidates.pop() {
|
|
// Check if we should continue searching
|
|
if let Some(&(OrderedFloat(max_dist), _)) = nearest.peek() {
|
|
if dist > max_dist {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Explore neighbors
|
|
if current < self.nodes.len() && layer <= self.nodes[current].level {
|
|
for &neighbor in &self.nodes[current].connections[layer] {
|
|
if visited.insert(neighbor) {
|
|
let neighbor_dist = self.distance(query, &self.nodes[neighbor].vector);
|
|
|
|
if let Some(&(OrderedFloat(max_dist), _)) = nearest.peek() {
|
|
if neighbor_dist < max_dist || nearest.len() < ef {
|
|
candidates.push((Reverse(OrderedFloat(neighbor_dist)), neighbor));
|
|
nearest.push((OrderedFloat(neighbor_dist), neighbor));
|
|
|
|
if nearest.len() > ef {
|
|
nearest.pop();
|
|
}
|
|
}
|
|
} else {
|
|
candidates.push((Reverse(OrderedFloat(neighbor_dist)), neighbor));
|
|
nearest.push((OrderedFloat(neighbor_dist), neighbor));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Extract node IDs sorted by distance (ascending)
|
|
let mut sorted_nearest: Vec<_> = nearest.into_iter().collect();
|
|
sorted_nearest.sort_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal));
|
|
sorted_nearest.into_iter().map(|(_, id)| id).collect()
|
|
}
|
|
|
|
/// Select M neighbors from candidates using heuristic
|
|
fn select_neighbors(&self, base: &[f32], candidates: Vec<usize>, m: usize) -> Vec<usize> {
|
|
if candidates.len() <= m {
|
|
return candidates;
|
|
}
|
|
|
|
// Simple heuristic: keep nearest M by distance
|
|
let mut with_distances: Vec<_> = candidates
|
|
.into_iter()
|
|
.map(|id| {
|
|
let dist = self.distance(base, &self.nodes[id].vector);
|
|
(OrderedFloat(dist), id)
|
|
})
|
|
.collect();
|
|
|
|
with_distances.sort_by_key(|(dist, _)| *dist);
|
|
with_distances.into_iter().take(m).map(|(_, id)| id).collect()
|
|
}
|
|
|
|
/// Compute distance between two vectors
|
|
fn distance(&self, a: &[f32], b: &[f32]) -> f32 {
|
|
match self.config.metric {
|
|
DistanceMetric::Cosine => {
|
|
let similarity = self.cosine_similarity(a, b);
|
|
// Convert to angular distance: arccos(sim) / π ∈ [0, 1]
|
|
similarity.max(-1.0).min(1.0).acos() / std::f32::consts::PI
|
|
}
|
|
DistanceMetric::Euclidean => {
|
|
a.iter()
|
|
.zip(b.iter())
|
|
.map(|(x, y)| (x - y).powi(2))
|
|
.sum::<f32>()
|
|
.sqrt()
|
|
}
|
|
DistanceMetric::Manhattan => {
|
|
a.iter()
|
|
.zip(b.iter())
|
|
.map(|(x, y)| (x - y).abs())
|
|
.sum()
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Compute cosine similarity between two vectors
|
|
fn cosine_similarity(&self, a: &[f32], b: &[f32]) -> f32 {
|
|
let dot: f32 = a.iter().zip(b.iter()).map(|(x, y)| x * y).sum();
|
|
let norm_a: f32 = a.iter().map(|x| x * x).sum::<f32>().sqrt();
|
|
let norm_b: f32 = b.iter().map(|x| x * x).sum::<f32>().sqrt();
|
|
|
|
if norm_a == 0.0 || norm_b == 0.0 {
|
|
return 0.0;
|
|
}
|
|
|
|
(dot / (norm_a * norm_b)).max(-1.0).min(1.0)
|
|
}
|
|
|
|
/// Randomly assign a layer to a new node
|
|
fn random_level(&self) -> usize {
|
|
let mut rng = self.rng.write().unwrap();
|
|
let uniform: f64 = rng.gen();
|
|
(-uniform.ln() * self.config.ml).floor() as usize
|
|
}
|
|
|
|
/// Get the underlying vector for a node
|
|
pub fn get_vector(&self, node_id: usize) -> Option<&Vec<f32>> {
|
|
self.nodes.get(node_id).map(|n| &n.vector)
|
|
}
|
|
|
|
/// Get the external ID for a node
|
|
pub fn get_external_id(&self, node_id: usize) -> Option<&str> {
|
|
self.nodes.get(node_id).map(|n| n.external_id.as_str())
|
|
}
|
|
|
|
/// Get total number of nodes in the index
|
|
pub fn len(&self) -> usize {
|
|
self.nodes.len()
|
|
}
|
|
|
|
/// Check if index is empty
|
|
pub fn is_empty(&self) -> bool {
|
|
self.nodes.is_empty()
|
|
}
|
|
}
|
|
|
|
impl Default for HnswIndex {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
/// Wrapper for f32 that implements Ord for use in BinaryHeap
|
|
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
|
struct OrderedFloat(f32);
|
|
|
|
impl Eq for OrderedFloat {}
|
|
|
|
impl Ord for OrderedFloat {
|
|
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
|
self.0.partial_cmp(&other.0).unwrap_or(std::cmp::Ordering::Equal)
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use std::collections::HashMap;
|
|
use crate::ruvector_native::Domain;
|
|
|
|
fn create_test_vector(id: &str, embedding: Vec<f32>) -> SemanticVector {
|
|
SemanticVector {
|
|
id: id.to_string(),
|
|
embedding,
|
|
domain: Domain::Climate,
|
|
timestamp: Utc::now(),
|
|
metadata: HashMap::new(),
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_hnsw_basic_insert_search() {
|
|
let config = HnswConfig {
|
|
dimension: 3,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
// Insert vectors
|
|
let v1 = create_test_vector("v1", vec![1.0, 0.0, 0.0]);
|
|
let v2 = create_test_vector("v2", vec![0.0, 1.0, 0.0]);
|
|
let v3 = create_test_vector("v3", vec![0.9, 0.1, 0.0]);
|
|
|
|
index.insert(v1).unwrap();
|
|
index.insert(v2).unwrap();
|
|
index.insert(v3).unwrap();
|
|
|
|
assert_eq!(index.len(), 3);
|
|
|
|
// Search for nearest to v1
|
|
let query = vec![1.0, 0.0, 0.0];
|
|
let results = index.search_knn(&query, 2).unwrap();
|
|
|
|
assert_eq!(results.len(), 2);
|
|
assert_eq!(results[0].external_id, "v1"); // Exact match
|
|
assert_eq!(results[1].external_id, "v3"); // Close match
|
|
}
|
|
|
|
#[test]
|
|
fn test_hnsw_batch_insert() {
|
|
let config = HnswConfig {
|
|
dimension: 2,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
let vectors = vec![
|
|
create_test_vector("v1", vec![1.0, 0.0]),
|
|
create_test_vector("v2", vec![0.0, 1.0]),
|
|
create_test_vector("v3", vec![1.0, 1.0]),
|
|
];
|
|
|
|
let ids = index.insert_batch(vectors).unwrap();
|
|
assert_eq!(ids.len(), 3);
|
|
assert_eq!(index.len(), 3);
|
|
}
|
|
|
|
#[test]
|
|
fn test_hnsw_threshold_search() {
|
|
let config = HnswConfig {
|
|
dimension: 2,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
// Insert vectors at different distances
|
|
index.insert(create_test_vector("close", vec![1.0, 0.1])).unwrap();
|
|
index.insert(create_test_vector("medium", vec![0.7, 0.7])).unwrap();
|
|
index.insert(create_test_vector("far", vec![0.0, 1.0])).unwrap();
|
|
|
|
let query = vec![1.0, 0.0];
|
|
let results = index.search_threshold(&query, 0.3, None).unwrap();
|
|
|
|
// Should find only close vectors
|
|
assert!(results.len() >= 1);
|
|
assert!(results.iter().all(|r| r.distance < 0.3));
|
|
}
|
|
|
|
#[test]
|
|
fn test_hnsw_cosine_similarity() {
|
|
let config = HnswConfig {
|
|
dimension: 3,
|
|
metric: DistanceMetric::Cosine,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
let v1 = create_test_vector("identical", vec![1.0, 0.0, 0.0]);
|
|
let v2 = create_test_vector("orthogonal", vec![0.0, 1.0, 0.0]);
|
|
let v3 = create_test_vector("opposite", vec![-1.0, 0.0, 0.0]);
|
|
|
|
index.insert(v1).unwrap();
|
|
index.insert(v2).unwrap();
|
|
index.insert(v3).unwrap();
|
|
|
|
let query = vec![1.0, 0.0, 0.0];
|
|
let results = index.search_knn(&query, 3).unwrap();
|
|
|
|
// Identical should be closest
|
|
assert_eq!(results[0].external_id, "identical");
|
|
assert!(results[0].distance < 0.01);
|
|
|
|
// Opposite should be farthest
|
|
assert_eq!(results[2].external_id, "opposite");
|
|
}
|
|
|
|
#[test]
|
|
fn test_hnsw_stats() {
|
|
let config = HnswConfig {
|
|
dimension: 2,
|
|
m: 4,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
for i in 0..10 {
|
|
let vec = create_test_vector(&format!("v{}", i), vec![i as f32, i as f32]);
|
|
index.insert(vec).unwrap();
|
|
}
|
|
|
|
let stats = index.stats();
|
|
assert_eq!(stats.node_count, 10);
|
|
assert!(stats.layer_count > 0);
|
|
assert_eq!(stats.nodes_per_layer[0], 10); // All nodes in layer 0
|
|
assert!(stats.total_edges > 0);
|
|
}
|
|
|
|
#[test]
|
|
fn test_dimension_mismatch() {
|
|
let config = HnswConfig {
|
|
dimension: 3,
|
|
..Default::default()
|
|
};
|
|
let mut index = HnswIndex::with_config(config);
|
|
|
|
let bad_vector = create_test_vector("bad", vec![1.0, 2.0]); // Wrong dimension
|
|
let result = index.insert(bad_vector);
|
|
assert!(result.is_err());
|
|
}
|
|
|
|
#[test]
|
|
fn test_empty_index_search() {
|
|
let index = HnswIndex::new();
|
|
let query = vec![1.0; 128];
|
|
let results = index.search_knn(&query, 5).unwrap();
|
|
assert!(results.is_empty());
|
|
}
|
|
}
|