use std::env; use std::path::{Path, PathBuf}; use once_cell::sync::Lazy; /// Wrapper for 'dirs' that treats MacOS more like Linux, by following the XDG specification. /// The `XDG_CACHE_HOME` environment variable is checked first. `BAT_CONFIG_DIR` /// is then checked before the `XDG_CONFIG_HOME` environment variable. /// The fallback directories are `~/.cache/bat` and `~/.config/bat`, respectively. pub struct BatProjectDirs { cache_dir: PathBuf, config_dir: PathBuf, } impl BatProjectDirs { fn new() -> Option { let cache_dir = BatProjectDirs::get_cache_dir()?; // Checks whether or not $BAT_CONFIG_DIR exists. If it doesn't, set our config dir // to our system's default configuration home. let config_dir = if let Some(config_dir_op) = env::var_os("BAT_CONFIG_DIR").map(PathBuf::from) { config_dir_op } else { #[cfg(target_os = "macos")] let config_dir_op = env::var_os("XDG_CONFIG_HOME") .map(PathBuf::from) .filter(|p| p.is_absolute()) .or_else(|| dirs_next::home_dir().map(|d| d.join(".config"))); #[cfg(not(target_os = "macos"))] let config_dir_op = dirs_next::config_dir(); config_dir_op.map(|d| d.join("bat"))? }; Some(BatProjectDirs { cache_dir, config_dir, }) } fn get_cache_dir() -> Option { // on all OS prefer BAT_CACHE_PATH if set let cache_dir_op = env::var_os("BAT_CACHE_PATH").map(PathBuf::from); if cache_dir_op.is_some() { return cache_dir_op; } #[cfg(target_os = "macos")] let cache_dir_op = env::var_os("XDG_CACHE_HOME") .map(PathBuf::from) .filter(|p| p.is_absolute()) .or_else(|| dirs_next::home_dir().map(|d| d.join(".cache"))); #[cfg(not(target_os = "macos"))] let cache_dir_op = dirs_next::cache_dir(); cache_dir_op.map(|d| d.join("bat")) } pub fn cache_dir(&self) -> &Path { &self.cache_dir } pub fn config_dir(&self) -> &Path { &self.config_dir } } pub static PROJECT_DIRS: Lazy = Lazy::new(|| BatProjectDirs::new().expect("Could not get home directory"));