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ruvnet--RuView/firmware/esp32-csi-node/main
ruv 8416a4d337 fix(firmware): gate phantom persons + add presence hysteresis (#998, #996)
Two ESP32 edge-vitals logic bugs in edge_processing.c. Both are
robustness/logic fixes — NOT validated-accuracy claims. True count/PCK
vs labelled ground truth remains hardware/data-gated (COM9 ESP32-S3).

#998 — n_persons over-counted (reported 4 for one person):
update_multi_person_vitals() split top-K subcarriers into top_k_count/2
groups and marked EVERY group active, so one body's multipath always
read the full EDGE_MAX_PERSONS. Added two pure, host-testable helpers:
  - count_distinct_persons(): per-group energy gate
    (EDGE_PERSON_MIN_ENERGY_RATIO) + spatial dedup
    (EDGE_PERSON_MIN_SC_SEP) so weak/adjacent multipath groups don't
    count as separate bodies. Strongest group always counts (>=1).
  - person_count_debounce(): a gated count must hold
    EDGE_PERSON_PERSIST_FRAMES consecutive frames before it's emitted,
    so a single noisy frame can't promote a phantom.
The active flags now mark only the strongest stable_count groups.

#996 — presence flag flickered at ~50cm despite high presence_score:
the bare `score > threshold` compare chattered on a noisy score
(field-observed 2.6-26.7 frame-to-frame). Replaced with a Schmitt
trigger + clear-debounce (presence_flag_update): assert above
threshold, hold in the dead band down to threshold *
EDGE_PRESENCE_HYST_RATIO, clear only after EDGE_PRESENCE_CLEAR_FRAMES
consecutive sub-low frames. presence_score itself is unchanged and
still emitted for consumer-side thresholding.

All thresholds are named, documented constants in edge_processing.h.
Firmware builds clean for esp32s3 (idf.py build RC=0).

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-06-14 00:09:57 -04:00
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